Dr Andreas Aristidou is a Post-Doc researcher at the Efi Arazi School of Computer Science, The Interdisciplinary Center Herzliya (Israel), and the Graphics Virtual Reality Lab, University of Cyprus. He had been a Cambridge European Trust fellow, at the Signal Processing and Communications Laboratory, University of Cambridge, where he obtained his PhD (2011). Andreas has a BSc in Informatics and Telecommunications from the National and Kapodistrian University of Athens (2005) and he is an honour graduate of Kings College London (2006), where he obtained his MSc degree in Mobile and Personal Communications (2006).
Andreas has participated in a number of EU funded projects, serving as Deputy Manager of the ITN-DCH (Initial Training Network for Digital Cultural Heritage) at the Digital Heritage Research Lab, Cyprus University of Technology, and the SIM.POL.VR (Virtual Reality Police Simulator) at the Graphics Virtual Reality Lab, University of Cyprus. In addition, he collaborates with EU creative industries to design innovative algorithm for motion synthesis and character retargeting. He is the co-author of the FABRIK Inverse Kinematics solver that been integrated in all major game engines (e.g., Unity and Unreal engines).
His main interests are focused on 3D motion analysis and classification, motion synthesis, human animation, and involve motion capture, inverse kinematics, and applications of conformal geometric algebra in graphics.
© 2017 Andreas Aristidou